Senior Product Owner responsible for profit of live casual mobile games (cards, words, board, simple puzzles) monetized mainly through ads. Accountable for releases, experiments, monetization tests, and marketing campaign performance. Directs specialists in UA, creative, and store optimization. Writes PRDs, pulls data, ships code for fast delivery. Uses AI-native product work model with automation and agents. No people management duties. Key tasks include owning profit growth, setting growth trajectories, prioritizing experiments, running game roadmaps, shipping weekly releases and experiments, coding features and infrastructure, running monetization and marketing hands-on, documenting experiments, building automation tools, and handling exceptions. Requirements: 3+ years product management on casual ad-monetized evergreen mobile games, proven impact on key metrics, working-level coding skills, demonstrated AI experience with production automations, strong data analysis, and senior autonomy. Nice to have: IAP-hybrid monetization experience, Unity or C#, public SQL or Python portfolio. Location: Barcelona, Spain. Full-time, hybrid work model.
What you'll do
Own profit growth end to end across product, monetization, UA, store, and creative for a set of live casual mobile games.
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